Don't be afraid to ask for help. I'm making changes to this tutorial all the time. Your feedback is greatly appreciated! Step 1: Install UE 4.22 with Epic Games Launcher Step 2: Extract Assets Step 3: Import to 3D modelling application Step 3a: Import the base mesh to Blender Step 3b: Rename everything Step 3c: Apply the morph targets This is a good time to save your .blend file!
Ok, I went plan B. Modified umodel.exe initial version, outdated 04/30 edit: umodel_morph_fix1.zip mirror I am not a programmer, please bear with me for the bad coding. Click spoiler if you are looking for how to edit models without losing MorphTargets.