Extract the same way we extract models. They would be in a subfolder of the model they belong to.   Just select all of them and "Export" - you can use whatever file format you prefer.   Then put them in a UE4 project and make sure you have the same location and file name.     Filename suffix describes the purpose of the image:   _C : Base Color _M : Red Green Blue -> Specular Roughness Metallic -N : Normal Map   You ca
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